Methods

drawIndexedVertices (?start:Int, ?count:Int):Void

drawIndexedVerticesInstanced (instanceCount:Int, ?start:Int, ?count:Int):Void

execute ():Void

setCubeMap (unit:TextureUnit, cubeMap:CubeMap):Void

setCubeMapDepth (unit:TextureUnit, cubeMap:CubeMap):Void

setImageTexture (unit:TextureUnit, texture:Image):Void

setIndexBuffer (indexBuffer:IndexBuffer):Void

setPipeline (pipeline:PipelineState):Void

setTexture (unit:TextureUnit, texture:Image):Void

setTexture3DParameters (texunit:TextureUnit, uAddressing:TextureAddressing, vAddressing:TextureAddressing, wAddressing:TextureAddressing, minificationFilter:TextureFilter, magnificationFilter:TextureFilter, mipmapFilter:MipMapFilter):Void

setTextureArray (unit:TextureUnit, texture:Image):Void

setTextureDepth (unit:TextureUnit, texture:Image):Void

setTextureParameters (texunit:TextureUnit, uAddressing:TextureAddressing, vAddressing:TextureAddressing, minificationFilter:TextureFilter, magnificationFilter:TextureFilter, mipmapFilter:MipMapFilter):Void

setVertexBuffer (vertexBuffer:VertexBuffer):Void

setVertexBuffers (vertexBuffers:Array<VertexBuffer>):Void

setVideoTexture (unit:TextureUnit, texture:Video):Void

uploadTexture (texture:Image):Void