Methods

setBool (location:ConstantLocation, value:Bool):Void

setFloat (location:ConstantLocation, value:FastFloat):Void

setFloat2 (location:ConstantLocation, value1:FastFloat, value2:FastFloat):Void

setFloat3 (location:ConstantLocation, value1:FastFloat, value2:FastFloat, value3:FastFloat):Void

setFloat4 (location:ConstantLocation, value1:FastFloat, value2:FastFloat, value3:FastFloat, value4:FastFloat):Void

setFloats (location:ConstantLocation, floats:Float32Array):Void

setInt (location:ConstantLocation, value:Int):Void

setMatrix (location:ConstantLocation, value:FastMatrix4):Void

setMatrix3 (location:ConstantLocation, value:FastMatrix3):Void

setVector2 (location:ConstantLocation, value:FastVector2):Void

setVector3 (location:ConstantLocation, value:FastVector3):Void

setVector4 (location:ConstantLocation, value:FastVector4):Void